On Play:
If your witch’s resource is Passion, but you have none, add two +1s to this spell and gain 1 Passion.
![Quell the Singe · A Strike Spell. · 2 ▲ Power · If your witch’s resource is Passion, but you have none, add two +1s to this spell and gain 1 Passion. · Icon: [CURRENTS]](/cards/20-web.jpg)
A Strike Spell.
2 ▲ Power

Notes:
- All witches in WITCHES' REVEL in ETERNAL RHAPSODY use Passion, so this will work for both of them. Future witches may not; for those witches, this is just a strike spell with 2 ▲ Power that applies no other effects and gives itself no +1s.
- Before checking whether the ▲ Power of a strike spell causes an overpower, complete all the consequences of playing the strike spell card. This includes any 'On Play:' effects, the effects of this card, and anything else that tells you to do something as that card is played.
- +1s are tracked with counters on whatever they're added to. While added, they add +1 ▲ Power if on strike spells, and +1 ● Resistance if on shield spells.
- When a spell leaves the field, any +1s on it are lost.
- Adding +1s to a strike spell at its 'On Play:' moment will count when you check for overpower. Doing so after will not cause an overpower.