When You Play (Or Stitch) Another Strike Spell:
Discard this spell. If there was a spell opposing it, discard that spell as well.(If a spell is stitched, discarding it discards both its cards.)
![Scorched Earth · A Strike Spell. · 5 ▲ Power · Discard this spell. If there was a spell opposing it, discard that spell as well.
(If a spell is stitched, discarding it discards both its cards.) · Icon: [FLAMES]](/cards/er/5-web.jpg)
A Strike Spell.
5 ▲ Power

Notes:
- The turn you play Scorched Earth, it remains on the field. The very next time you play or stitch another strike spell, it will discard itself and anything it opposes.
- A stitched spell is composed of both cards you stitched together. When something like this discards it, both cards are discarded.
- You can play a shield spell, draw 1 extra card, or even just pass on the turn after playing this, and Scorched Earth will not 'go off' and discard spells. It will just wait until you play a strike spell.
- If Scorched Earth leaves the field before you play a strike spell, its effect won't discard spells. If you play it again, it will wait again for another strike spell to be played.
- If the strike spell you play is played to stitch onto Scorched Earth, it will be discarded along with Scorched Earth just after you do.