Fiery Taunt

Fiery Taunt · A Shield Spell. · 5 ● Resistance · You may spend 3 Passion to play a strike spell from your discards, replacing this one.

(Discard this when you replace it. You can use your cards’ powers once each during your turn.)
A Shield Spell.
5 ● Resistance
  • This Spell's Power Is:
    You may spend 3 Passion to play a strike spell from your discards, replacing this one.

  • (Discard this when you replace it. You can use your cards’ powers once each during your turn.)

Notes:

  • Powers written on cards can be used during your turn, either before or after you take your move. You don't have to use them if you don't want to.
  • You still pay any 'To Play:' cost for the spell this card's effect plays, and lose Stamina if it fills your side of the field, and you can only play it in a place where you have space, or can discard a shield spell to make space.
  • Even if you use the power of this card to play a spell, you can still play your regular card per turn as your basic action.
  • If a player ends their turn while their opponent has 3 or more winning spells, they will lose 1 Stamina unless they played a spell that turn. Playing a spell with the effect of this card does count, and will prevent the loss of Stamina on that turn.