
Standard Foil · Promo 7
A Memory of Warmth
A Strike Spell. 2 ▲ Power.
On Play:
You may spend up to 3 Passion to add the same number of +1s to this spell.
If Playing This Overpowers A Spell:
Gain Passion equal to the ▲ Power or ● Resistance it had.

Also Available As:
- Eternal Rhapsody 26
- Eternal Rhapsody (First Edition) 26
- Prismatic Reflection of Passion 11
- Prismatic Reflection of Passion (First Edition) 11
- Promo 2
Play Notes & Rulings (6)(Click to show.)
- You can spend no passion to add no +1s.
- +1s are tracked with counters on whatever they're added to. While added, they add +1 ▲ Power if on strike spells, and +1 ● Resistance if on shield spells.
- When a spell leaves the field, any +1s on it are lost.
- Adding +1s to a spell after its 'On Play:' moment has passed does not cause an overpower.
- Before checking whether the ▲ Power of a strike spell causes an overpower, complete all the consequences of playing the strike spell card. This includes any 'On Play:' effects, the effects of this card, and anything else that tells you to do something as that card is played.
- If one of those consequences add any +1s, they count when you check for overpower.