Only 1 Witchseal per deck.
To Play:
You must spend 9 Passion and lose 1 Stamina.At Your Turn's End:
If you have any Stamina left, lose 1 Stamina. You may also choose another spell and discard it.

A Strike Spell & A Witchseal.
7 ▲ Power
Notes:
- This is a strike spell, but it has no icons and can't be stitched with or onto. It works like a regular strike spell otherwise.
- 'A Witchseal' is a type of card, just like 'a strike spell' is. It has no specific rules associated with it, except for what's indicated on the card.
- The limit in the card text must be respected when you build your deck.
- You can't play this card if you don't have 9 Passion to spend and 1 Stamina to lose.
- Apply the bottom effect at the end of each of your turns, including the one in which you played this.
- To lose Stamina, discard that many of your Stamina markers. To do so to pay a cost, you must have at least that many to discard, or you can't pay it.
- A stitched spell is composed of both cards you stitched together. When something like this discards it, both cards are discarded.