An Adamant Will

An Adamant Will · A Stance. · Add a total of three +1s to any number of your spells, distributed as you like. Lose 1 Stamina (if you have any).

Gain 1 Passion.

(You can use each power once per turn.)
A Stance.
  • On Play:
    Add a total of three +1s to any number of your spells, distributed as you like. Lose 1 Stamina (if you have any).

  • This Stance's Power Is:
    Gain 1 Passion.

  • (You can use each power once per turn.)

Notes:

  • To lose Stamina, discard that many of your Stamina markers. To do so to pay a cost, you must have at least that many to discard, or you can't pay it.
  • You will add +1s even without Staina to lose.
  • Once played, you must lose the 1 Stamina, if you have it.
  • +1s are tracked with counters on whatever they're added to. While added, they add +1 ▲ Power if on strike spells, and +1 ● Resistance if on shield spells.
  • When a spell leaves the field, any +1s on it are lost.
  • Adding +1s to a spell after its 'On Play:' moment has passed does not cause an overpower.
  • Powers written on cards can be used during your turn, each once either before or after you make your action for the turn (playing a card, or drawing an extra card). You don't have to use them if you don't want to.