An Adamant Will

An Adamant Will · A Stance. · Lose 1 Stamina and spend all your Passion to choose up to 3 spells. Add a +1 to each.

You may gain 1 Passion.
A Stance.
  • On Play:
    Lose 1 Stamina and spend all your Passion to choose up to 3 spells. Add a +1 to each.

  • This Stance's Power Is:
    You may gain 1 Passion.

Notes:

  • To lose Stamina, discard that many of your Stamina markers. To do so to pay a cost, you must have at least that many to discard, or you can't pay it.
  • You won't add any +1s if you don't have the 1 Stamina to lose.
  • 'Spend all your Passion' is something you can do even when you have none. You just tell the opponent you did so and continue on. If it's a cost to do something, it counts as having paid the cost successfully, even if you had none to spend.
  • +1s are tracked with counters on whatever they're added to. While added, they add +1 ▲ Power if on strike spells, and +1 ● Resistance if on shield spells.
  • When a spell leaves the field, any +1s on it are lost.
  • Adding +1s to a strike spell at its 'On Play:' moment will count when you check for overpower. Doing so after will not cause an overpower.
  • Powers written on cards can be used during your turn, either before or after you take your move. You don't have to use them if you don't want to.