An Adamant Will

Prismatic Reflection of Passion 6

An Adamant Will

A Stance.

On Play:
Add a total of three +1s to any number of your spells, distributed as you like. Lose 1 Stamina (if you have any).

This Stance's Power Is:
Gain 1 Passion.

(You can use each power once per turn.)

Illus. Ray of Sand · instagram.com/rayofsand

Also Available As:

  • Eternal Rhapsody 17
  • Eternal Rhapsody (First Edition) 17
  • Prismatic Reflection of Passion (First Edition) 6
Play Notes & Rulings (8)(Click to show.)
  • To lose Stamina, discard that many of your Stamina markers. If you have fewer than that, discard all of them.
  • Losing Stamina is never a cost. You can always do something that says ‘lose Stamina’, even if you don't have enough.
  • You will add +1s even without Staina to lose.
  • Once played, you must lose the 1 Stamina, if you have it.
  • +1s are tracked with counters on whatever they're added to. While added, they add +1 ▲ Power if on strike spells, and +1 ● Resistance if on shield spells.
  • When a spell leaves the field, any +1s on it are lost.
  • Adding +1s to a spell after its 'On Play:' moment has passed does not cause an overpower.
  • Powers written on cards can be used during your turn, each once either before or after you make your action for the turn (playing a card, or drawing an extra card). You don't have to use them if you don't want to.